Children, Data and Emerging Identities: Difference between revisions

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{{EU_Aid_Format
{{Project_Contract
      |image=          
|image=                
      |project_title=Children, Data and Emerging Identities
|project_title=[[Children, Data and Emerging Identities]]
      |lead_partner=[[MKO Foundation]]
|acronym=IdentifEYE
      |agreement_number=
|donor=   
      |partners=[[MKO Foundation]] (Coordinator)<br>[[Cyprus Neuroscience and Technology Institute|CNTI]]<br>[[EZZEV]]<br>[[OAKE Associates]]
|lead_partner=[[MKO Foundation]]
      |countries= Netherlands, Cyprus, UK
|call=
      |cost=€291,400.00  
|link_call=
      |grant=€54,530.00  
|agreement_number=
      |dates=01/01/2011 to 31/08/2012
|partners=[[MKO Foundation]] (Coordinator)<br>[[Cyprus Neuroscience and Technology Institute|CNTI]]<br>[[EZZEV]]<br>[[OAKE Associates]]  
      |description=
|countries=Netherlands, Cyprus, UK
      |website=http://www.identifeye.org/
|cost=€291,400.00  
      |about=[[IdentifEYE: Children, Data & Emerging Identities|IdentifEYE]]
|grant=€54,530.00
|cost_fwc=
|grant_fwc=
|dates=01/01/2011 to 31/08/2012
|description=
|main_page=
|website=http://www.identifeye.org/
|about=[[IdentifEYE: Children, Data & Emerging Identities|IdentifEYE]]
|title_header=IdentifEYE
|title_header=IdentifEYE
|content_header=The project '''Children, Data and Emerging Identities''' concerns the development of an augmented reality game in which different sets of data, both active and passive, lead to different outcomes as symbolized by signs. These different signs will be printed by children as an outcome of a stage in the game and will shown to a computer camera. Then, on their computer screen, the augmented reality translation of the signs will be shown. This translation represents the identity that emerges from the data they have entered in the course of the game. By playing the game children will learn that not providing any data or providing only a small amount of data leads to either a complete lack of representation or a distorted representation while providing of too many validated data will lead to a truthful representation. The proposal involves 4 partners from 3 countries (Cyprus, The Netherlands, and the U.K.).
|content_header=The project '''Children, Data and Emerging Identities''' concerns the development of an augmented reality game in which different sets of data, both active and passive, lead to different outcomes as symbolized by signs. These different signs will be printed by children as an outcome of a stage in the game and will shown to a computer camera. Then, on their computer screen, the augmented reality translation of the signs will be shown. This translation represents the identity that emerges from the data they have entered in the course of the game. By playing the game children will learn that not providing any data or providing only a small amount of data leads to either a complete lack of representation or a distorted representation while providing of too many validated data will lead to a truthful representation. The proposal involves 4 partners from 3 countries (Cyprus, The Netherlands, and the U.K.).