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<li>Aristodemou, E., Hansen, O., Siitta Achilleos, G., and Laouris, Y. 2011. Augmented Reality Game for online identities:IdentifEye Project. JSIE, Vol 1:2, 64-76. | <li>Economides, A., Laouris, Y., Conson, M., & Esposito, A. (2020). Facial Emotion Recognition Skills and Measures in Children and Adolescents with Attention Deficit Hyperactivity Disorder (ADHD). In Progresses in Artificial Intelligence and Neural Systems (pp. 435-475). Springer, Singapore. | ||
<li>Aristodemou, E., Hansen, O., Siitta Achilleos, G., and Laouris, Y. (2011). Augmented Reality Game for online identities:IdentifEye Project. JSIE, Vol 1:2, 64-76. | |||
<li> Loizou, A., & Laouris, Y. (2011). Developing prognosis tools to identify learning difficulties in children using Machine Learning technologies. Cognitive Computation, 3(3): 490–500. DOI 10.1007/s12559-010-9052-5. | <li> Loizou, A., & Laouris, Y. (2011). Developing prognosis tools to identify learning difficulties in children using Machine Learning technologies. Cognitive Computation, 3(3): 490–500. DOI 10.1007/s12559-010-9052-5. |