113
edits
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|total_cost=€333,000.00 | |total_cost=€333,000.00 | ||
|partners= | |partners= | ||
|website=http://www. | |website=http://www.identifeye.org/ | ||
}} | }} | ||
Line 18: | Line 18: | ||
==Overall Objectives== | ==Overall Objectives== | ||
The general goal of the project is not to prevent children from using the Internet or specific sites, but to make them aware of the risks of sharing personal information online and to encourage them to control their online identity by thinking carefully about the consequences. | |||
The project aims to teach children the value of data, how to represent themselves online, how to be careful with handing out data and how to interpret data they encounter on the Internet. The game should help them to protect themselves against theft of their identity and against contact with an unwanted third person. | |||
==Specific Objectives== | ==Specific Objectives== | ||
* | * Core findings regarding children’s and parents’ experiences of online technologies, focused on comparisons of children’s and parents’ perceptions of and practices regarding online risk and safety. | ||
appropriate media, taking into account best practice and experience in other countries | |||
* Patterns of risk and safety online to be identified following top-down hypothesis testing and bottom-up exploration of relationships among different variables, conducted on a cross-national basis. | |||
* | |||
* Evidence-based policy and research recommendations | |||
organisations, education stakeholders) and actions in their country | |||
* Act as node of awareness network in the Netherlands, the U.K. and Cyprus | |||
* | |||
* Devise a cohesive, hard-hitting and targeted awareness campaign using the most appropriate media, taking into account best practice and experience in other countries. | |||
* Establish and maintain a partnership (formal or informal) with key players (government agencies, press and media groups, ISP associations, users organisations, education stakeholders) and actions in their country relating to safer use of Internet and new media. | |||
* | * Promote dialogue and exchange of information notably between stakeholders from the education and technological fields. | ||
* Actively cooperate with other national nodes in the European network by exchanging information about best practices, participating in meetings and designing and implementing a European approach, adapted as necessary for national linguistic and cultural preferences. | |||
[[Category:Future Worlds Center Projects]] | [[Category:Future Worlds Center Projects]] |
edits