The Cyber & Ethics computer game: Difference between revisions

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{{Resources
{{Resources
   |acronym=Cyberethics computer game
   |acronym=The Cyber & Ethics computer game
   |image=Game.jpg
   |image=Game.jpg
   |project=[[Cyberethics: Cyprus Safer Internet Center]]
   |project=[[Cyberethics: Cyprus Safer Internet Center]]
   |title=Cyberethics computer game
   |title=The Cyber & Ethics computer game
   |dates=February, 2008
   |dates=February, 2008
   |audience=Youngsters
   |audience=Youngsters
   |type_of_material=
   |type_of_material=Software
   |format=
   |format=Digital
   |description=
   |description=
   |lang=  
   |lang= Multi-lingual
   |copyright=[[Cyprus Neuroscience and Technology Institute]]
   |copyright=[[Cyprus Neuroscience and Technology Institute]]
   |link=
   |link=
}}
}}
==Description==
==Description==
The game have been created in the context of the [[Cyberethics: Cyprus Safer Internet Center| Cyberethics]] project. The computer game was made in house and it’s based on our characters Cyber & Ethics.  ‘Cyber’ gets sucked into the ‘cyberworld’ were he fights ‘cyberthreads’ and monsters.  When finishing a level informative tips and directions pop up to enlighten the players.  
The game has been created in the context of the [[CyberEthics SafeInternet Node:Campaign Group for island-wide awareness on safe internet|first]] [[Cyberethics: Cyprus Safer Internet Center| Cyberethics]] project. The computer game was developed in-house and it’s based on the [[Cyber & Ethics characters]].  ‘Cyber’ gets sucked into the ‘cyberworld’ were he fights ‘cyberthreads’ and monsters.  When finishing a level informative tips and directions pop up to enlighten the players.  


[[Category:Cyberethics Material Resources]]
[[Category:Cyberethics Digital Resources]]

Latest revision as of 00:01, 6 December 2011

The Cyber & Ethics computer game
The Cyber & Ethics computer game
Project Cyberethics: Cyprus Safer Internet Center
Title The Cyber & Ethics computer game
Date Created) February, 2008
Target Audience Youngsters
Resource Type Software
Resource Format Digital
Language(s) Multi-lingual
Copyright Cyprus Neuroscience and Technology Institute


Description

The game has been created in the context of the first Cyberethics project. The computer game was developed in-house and it’s based on the Cyber & Ethics characters. ‘Cyber’ gets sucked into the ‘cyberworld’ were he fights ‘cyberthreads’ and monsters. When finishing a level informative tips and directions pop up to enlighten the players.