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==EU Kids Online for Cyprus==
==EU Kids Online for Cyprus==
CYPRUS belongs to the “Semi-supported risky gamers” group of countries.
In the largest study ever made (EU Kids Online), several factors such as internet use, internet risks, parental use and parental mediation were examined obtaining results from 25 countries including Cyprus.  


Common characteristics of the countries belonging in this cluster are the higher proportion of children in the moderates group of opportunities, but they also have are latively high proportion of intensive gamers and a below average level of young networkers. They have the highest proportion of children in the higher risk/harm group (7%) and average proportions of children in the other risk and harm groups. In this cluster, the group of children whose parents apply restrictive mediation is least frequent compared to other countries, and while children with actively mediating parents are most common, the proportion of children in this group is not higher than average. Other forms of mediation also stay around the average. Countries included in this cluster are mainly from Central and South East Europe.
Results indicated that 39% of Cypriot children access the internet via their mobile phone, a percentage considerably higher than the European average (22%). The vast majority of children, 70%, go online daily or almost daily spending an average of 104 minutes, percentages also higher than in Europe generally. What is nevertheless particularly troubling is that despite 73% of children having their own social networking site (SNS), with Cyprus ranking 4th across Europe, children and particularly the younger age groups, lack digital literacy and safety skills. Parents’ ignorance with regards to their children’s online activities and experiences is also evident as among the children who reported having been online bullied, 91% of the parents reported being unaware of this and among the children who met online contacts offline, 82% of the parents reported that it did not happen. 
 
CYPRUS hence belongs to the ''“Semi-supported risky gamers”'' group of countries.Common characteristics of the countries belonging in this cluster are the higher proportion of children in the moderates group of opportunities, but they also have are latively high proportion of intensive gamers and a below average level of young networkers. They have the highest proportion of children in the higher risk/harm group (7%) and average proportions of children in the other risk and harm groups. In this cluster, the group of children whose parents apply restrictive mediation is least frequent compared to other countries, and while children with actively mediating parents are most common, the proportion of children in this group is not higher than average. Other forms of mediation also stay around the average. Countries included in this cluster are mainly from Central and South East Europe.




==People working in this project==
==People working in this project==
[[Yiannis Laouris]]<br />[[Elena Aristodemou]]<br> [[Tao Papaioannou]]<br />
[[Yiannis Laouris]]<br />[[Elena Aristodemou]]<br> [[Tao Papaioannou]]<br />[[Aliki Economidou]]<br />