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The '''Law of Requisite Parsimony''' is of the seven laws of the [[Science of Dialogic Design]]. | The '''Law of Requisite Parsimony''' is of the seven laws of the [[Science of Dialogic Design]]. | ||
==On the meaning of the terms | ==On the meaning of the terms== | ||
'''Requisite''' is a thing that is necessary for the achievement of a specified end. Something that is indispensable; a requirement. For example Algebra is a requisite for taking calculus. | '''Requisite''' is a thing that is necessary for the achievement of a specified end. Something that is indispensable; a requirement. For example Algebra is a requisite for taking calculus. | ||
'''Parsimony''' is ''the quality of being very unwilling to spend money''. In the context of discussing complex problems, the meaning is about being careful not to overload the cognitive abilities of the participants. The Greek term that best fits the meaning is ''φειδώ'' (Example: Η κατανάλωση νερού και ρεύματος, πρέπει να γίνεται με φειδώ). | |||
===Attributions=== | |||
Miller 1956 | Miller 1956 | ||
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https://en.wikipedia.org/wiki/Bounded_rationality | https://en.wikipedia.org/wiki/Bounded_rationality | ||
Miller, G. A. 1956. The magical number seven, plus or minus two: Some limitations on our capacity | |||
for processing information. Psychology Review 63:81–97. | |||
Warfield, J. N. 1988. The magical number three, plus or minus zero. Cybernetics and Systems | |||
19:339–358. |