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<li>Economides, A., Laouris, Y., Conson, M., & Esposito, A. (2020). Facial Emotion Recognition Skills and Measures in Children and Adolescents with Attention Deficit Hyperactivity Disorder (ADHD). In Progresses in Artificial Intelligence and Neural Systems (pp. 435-475). Springer, Singapore. | <li>Economides, A., Laouris, Y., Conson, M., & Esposito, A. (2020). Facial Emotion Recognition Skills and Measures in Children and Adolescents with Attention Deficit Hyperactivity Disorder (ADHD). In Progresses in Artificial Intelligence and Neural Systems (pp. 435-475). Springer, Singapore. | ||
<li>Aristodemou, E., Hansen, O., Siitta Achilleos, G., and Laouris, Y. (2011). Augmented Reality Game for online identities | <li>Aristodemou, E., Hansen, O., Siitta Achilleos, G., and Laouris, Y. (2011). IdentifEye: Augmented Reality Game for online identities. Journal for the Systemic Innovation of Education, Vol 1:2, 64-76. ISSN: 2211-0321 http://essie-society.org/OnlineJournal.php | ||
<li> Loizou, A., & Laouris, Y. (2011). Developing prognosis tools to identify learning difficulties in children using Machine Learning technologies. Cognitive Computation, 3(3): 490–500. DOI 10.1007/s12559-010-9052-5. | <li> Loizou, A., & Laouris, Y. (2011). Developing prognosis tools to identify learning difficulties in children using Machine Learning technologies. Cognitive Computation, 3(3): 490–500. DOI 10.1007/s12559-010-9052-5. |