AR 2012/Activities: Difference between revisions

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===TeachMDGs===
===[[TeachMDGs]]===
The envisioned project aims to raise awareness about and incorporate development issues in general and the Millennium Development Goals (MDGs) in particular closer into the educational system in four new EU member states (NMS - Cyprus, Bulgaria, Lithuania and Estonia) and to increase teachers’ capacity in development education and the MDGs. Educating the European societies about global inequalities, about the causes and consequences of extreme poverty in especially Sub-Saharan Africa, about global interdependences and about the citizens’ roles and responsibilities within this context is of unprecedented importance considering the complexities of our environment and our interactions on an every day basis.
The envisioned project aims to raise awareness about and incorporate development issues in general and the Millennium Development Goals (MDGs) in particular closer into the educational system in four new EU member states (NMS - Cyprus, Bulgaria, Lithuania and Estonia) and to increase teachers’ capacity in development education and the MDGs. Educating the European societies about global inequalities, about the causes and consequences of extreme poverty in especially Sub-Saharan Africa, about global interdependences and about the citizens’ roles and responsibilities within this context is of unprecedented importance considering the complexities of our environment and our interactions on an every day basis.


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===MDGs- Media for Development Goals===
===[[MDGs- Media for Development Goals]]===


Overall Objectives:  
Overall Objectives:  
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7: Final result: raised awareness among youth in the target countries.
7: Final result: raised awareness among youth in the target countries.


 
===[[E-com4S2P- e-communIC@Tion 4 schools 2 parents]]===
===E-com4S2P- e-communIC@Tion 4 schools 2 parents===
'''E-com4S2P Project''' is founded by the European Union (Leonardo LLP project). The project is coordinated by [[Katholieke Hogeschool Limburg dept SAW]](Limburg Catholic University College), Hasselt Belgium,  in collaboration with [[Université d'Avignon et des Pays de Vaucluse]] (U.A.P.V.) Avignon France, [[Zespół Szkół Nr 1]], Technikum Nr 1 im. Prof. Bolesława Krupińskiego w Lubinie (Vocational or technical secondary school ) Lubin Poland; [[Tekkeköy Halk Eğitim Merkezi]] (Adult education provider),  Samsun Turkey;  [[Kavakmeydan vocational trade high school Tabzon Turkey]]; [[INDICO]] International institute for the development of innovation, knowledge and competences, Zaragoza Spain; [[Zespół Szkół Elektronicznych i Telekomunikacyjnych]]  (Vocational or technical secondary school ), Olsztyn Poland ; [[BilSE]]-Institut für Bildung und Forschung GmbH, Güstrow Germany; [[Cyprus Neuroscience and Technology Institute]], Nicosia Cyprus <br>
'''E-com4S2P Project''' is founded by the European Union (Leonardo LLP project). The project is coordinated by [[Katholieke Hogeschool Limburg dept SAW]](Limburg Catholic University College), Hasselt Belgium,  in collaboration with [[Université d'Avignon et des Pays de Vaucluse]] (U.A.P.V.) Avignon France, [[Zespół Szkół Nr 1]], Technikum Nr 1 im. Prof. Bolesława Krupińskiego w Lubinie (Vocational or technical secondary school ) Lubin Poland; [[Tekkeköy Halk Eğitim Merkezi]] (Adult education provider),  Samsun Turkey;  [[Kavakmeydan vocational trade high school Tabzon Turkey]]; [[INDICO]] International institute for the development of innovation, knowledge and competences, Zaragoza Spain; [[Zespół Szkół Elektronicznych i Telekomunikacyjnych]]  (Vocational or technical secondary school ), Olsztyn Poland ; [[BilSE]]-Institut für Bildung und Forschung GmbH, Güstrow Germany; [[Cyprus Neuroscience and Technology Institute]], Nicosia Cyprus <br>


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The purpose of this study is to evaluate the role and possibilities of different interpersonal communications technologies like cell phone and e-mail, school websites, blog,  electronic learning environments and new social websites like Facebook, Twitter, etc. in communicating with parents. Additionally, these communication modes will be appraised for their efficacy in facilitating parental involvement in schools.
The purpose of this study is to evaluate the role and possibilities of different interpersonal communications technologies like cell phone and e-mail, school websites, blog,  electronic learning environments and new social websites like Facebook, Twitter, etc. in communicating with parents. Additionally, these communication modes will be appraised for their efficacy in facilitating parental involvement in schools.


===The Project Method as a creative model in VET===
===[[The Project Method as a creative model in VET]]===


Main Objectives:
Main Objectives:
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Expected Results:
Expected Results:
The main project results: the database of the good practices in using the project method in VET, the syllabus of the training course for VET teachers and trainers in using the project method, the database of the project scenarios. <br> The project and the project's results will constitute valuable resources for educational stakeholders involved in vocational education and training by dissemination done mainly through the project's website, newsletters and the conference dissemination of using the project method in VET.  
The main project results: the database of the good practices in using the project method in VET, the syllabus of the training course for VET teachers and trainers in using the project method, the database of the project scenarios. <br> The project and the project's results will constitute valuable resources for educational stakeholders involved in vocational education and training by dissemination done mainly through the project's website, newsletters and the conference dissemination of using the project method in VET.


 
===[[CyberEthics GIII: Island-wide combined Safer Internet Awareness Node, Hotline, Helpline|CyberEthics GIII]] & [[Cyberethics GIV - Cyprus Safer Internet Center. Island-wide services for Safer Internet Awareness, Helpline and Hotline]]===
===CyberEthics GIII & GIV: Island-wide combined Safer Internet Awareness Node, Hotline, Helpline===
CyberEthics concerns the safe use of Internet in Cyprus, and serves the needs of all people that live on the island (i.e., also Turkish Cypriots and other minorities) addressing not only issues of pornography, but also racism (currently on the rise in Cyprus), gender discrimination and inappropriate use of peoples’ images. It operates as a combined Awareness Node and a Hotline.
CyberEthics concerns the safe use of Internet in Cyprus, and serves the needs of all people that live on the island (i.e., also Turkish Cypriots and other minorities) addressing not only issues of pornography, but also racism (currently on the rise in Cyprus), gender discrimination and inappropriate use of peoples’ images. It operates as a combined Awareness Node and a Hotline.
The project also aims to engage actors from the government and the civil society, thus contributing towards the eradication of cyber crime through informed actions of European citizens and public institutions that aim to change behaviours, mentality and attitudes, giving special emphasis to rural and less developed areas of the country.
The project also aims to engage actors from the government and the civil society, thus contributing towards the eradication of cyber crime through informed actions of European citizens and public institutions that aim to change behaviours, mentality and attitudes, giving special emphasis to rural and less developed areas of the country.
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- Cooperate with the hotline present in the country, if any, and Europe Direct.
- Cooperate with the hotline present in the country, if any, and Europe Direct.


 
===[[CARDIAC - Advancing Research & Development in the area of accessible & Assistive ICT]]===
===CARDIAC - Advancing Research & Development in the area of accessible & Assistive ICT===
The CARDIAC project aspired to develop a series of roadmaps for future research and development in the area of accessible and assistive information and communication technology systems by inviting relevant stakeholders and experts from across Europe to participate in three [[Structured Dialogic Design Process|Structured Dialogic Design Processes]].
The CARDIAC project aspired to develop a series of roadmaps for future research and development in the area of accessible and assistive information and communication technology systems by inviting relevant stakeholders and experts from across Europe to participate in three [[Structured Dialogic Design Process|Structured Dialogic Design Processes]].


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* the transfer process itself, which includes the transfer of technology and the making of the business case
* the transfer process itself, which includes the transfer of technology and the making of the business case


Various techniques are being used including  [[Structured Dialogic Design Process|Structure Democratic Dialogues]], Wiki discussion groups, experts' opinion and analysis of internally produced and external data, as well as direct contact with key players.  
Various techniques are being used including  [[Structured Dialogic Design Process|Structure Democratic Dialogues]], Wiki discussion groups, experts' opinion and analysis of internally produced and external data, as well as direct contact with key players.
 


===Strengthening Asylum for Refugees and Asylum Seekers in Cyprus===
===[[Strengthening Asylum for Refugees And Asylum Seekers in Cyprus, 2012|Strengthening Asylum for Refugees and Asylum Seekers in Cyprus]]===
As implementing partner to the UNHCR representation in Cyprus, the Future Worlds Center is responsible for monitoring the access of asylum seekers to the asylum procedure of the Republic of Cyprus as well as the access to rights by asylum seekers and refugees, provide individual advice, support and counselling.  The purpose of the particular action is to reduce the difficulties of asylum seekers to get access to general information on the refugee concept, rights and obligations under the national asylum procedure, the provision of legal advice and counselling as well as the necessary well targeted interventions with the relevant staff in the ministries to address shortcomings in policy and practice.  In practical terms the legal advisors of the project also provide assistance to asylum seekers with deserving cases to prepare their appeals for the Reviewing Authority.  The current project is also responsible for facilitating the local integration of recognized refugees and raising awareness over the plight of refugees within the local community.
As implementing partner to the UNHCR representation in Cyprus, the Future Worlds Center is responsible for monitoring the access of asylum seekers to the asylum procedure of the Republic of Cyprus as well as the access to rights by asylum seekers and refugees, provide individual advice, support and counselling.  The purpose of the particular action is to reduce the difficulties of asylum seekers to get access to general information on the refugee concept, rights and obligations under the national asylum procedure, the provision of legal advice and counselling as well as the necessary well targeted interventions with the relevant staff in the ministries to address shortcomings in policy and practice.  In practical terms the legal advisors of the project also provide assistance to asylum seekers with deserving cases to prepare their appeals for the Reviewing Authority.  The current project is also responsible for facilitating the local integration of recognized refugees and raising awareness over the plight of refugees within the local community.


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Strengthening Asylum in Cyprus is an ongoing process of awareness raising, and legal support services.  Nevertheless the expected impact concentrates on the protection of the beneficiary population, with particular sensitivity towards women refugees and children, including adolescents.  In addition, associates, volunteers and friends working with the action have carried clothes and gifts drive for asylum seekers, refugees and their families while solid outcomes of the action also include a booklet with information for Asylum Seekers and Refugees on applying for Asylum in Cyprus.
Strengthening Asylum in Cyprus is an ongoing process of awareness raising, and legal support services.  Nevertheless the expected impact concentrates on the protection of the beneficiary population, with particular sensitivity towards women refugees and children, including adolescents.  In addition, associates, volunteers and friends working with the action have carried clothes and gifts drive for asylum seekers, refugees and their families while solid outcomes of the action also include a booklet with information for Asylum Seekers and Refugees on applying for Asylum in Cyprus.


 
===[[Children, Data and Emerging Identities|IDentifEYE - Children, Data and Emerging Identities]]===
===IDentifEYE - Children, Data and Emerging Identities===
The project '''Children, Data and Emerging Identities''' concerns the development of an augmented reality game in which different sets of data, both active and passive, lead to different outcomes as symbolized by signs. These different signs will be printed by children as an outcome of a stage in the game and will shown to a computer camera. Then, on their computer screen, the augmented reality translation of the signs will be shown. This translation represents the identity that emerges from the data they have entered in the course of the game. By playing the game children will learn that not providing any data or providing only a small amount of data leads to either a complete lack of representation or a distorted representation while providing of too many validated data will lead to a truthful representation. The proposal involves 4 partners from 3 countries (Cyprus, The Netherlands, and the U.K.).
The project '''Children, Data and Emerging Identities''' concerns the development of an augmented reality game in which different sets of data, both active and passive, lead to different outcomes as symbolized by signs. These different signs will be printed by children as an outcome of a stage in the game and will shown to a computer camera. Then, on their computer screen, the augmented reality translation of the signs will be shown. This translation represents the identity that emerges from the data they have entered in the course of the game. By playing the game children will learn that not providing any data or providing only a small amount of data leads to either a complete lack of representation or a distorted representation while providing of too many validated data will lead to a truthful representation. The proposal involves 4 partners from 3 countries (Cyprus, The Netherlands, and the U.K.).


===Q3.eu - Qualification of 3rd Sector in Europe===
===[[Qualification of 3rd Sector in Europe|Q3.eu - Qualification of 3rd Sector in Europe]]===
'''Q3.eu Project''' is founded by the EU Lifelong Learning Program (LLP) and subprogram GRUNDTVIG. The project is coordinated by FENACERCI, Portugal in collaboration with [[Cyprus Neuroscience and Technology Institute]], ECQ European Center for Quality Ltd, BTECNET Technologie-Netzwerk Berlin, E.RI.FO. Ente per la ricerca e formazione.<br>
'''Q3.eu Project''' is founded by the EU Lifelong Learning Program (LLP) and subprogram GRUNDTVIG. The project is coordinated by FENACERCI, Portugal in collaboration with [[Cyprus Neuroscience and Technology Institute]], ECQ European Center for Quality Ltd, BTECNET Technologie-Netzwerk Berlin, E.RI.FO. Ente per la ricerca e formazione.<br>
3rd Sector faces challenges that create the need for new spaces of collaboration, learning and sharing. For that is necessary to enlarge networking and promote an European framework of discussion about the theme. This project main objective is to identify and exchange 3rd Sector qualification experiences at an European level, involving partners who's experience may create an added-value towards the deepness and improvement of 3rd Sector qualification activities.  
3rd Sector faces challenges that create the need for new spaces of collaboration, learning and sharing. For that is necessary to enlarge networking and promote an European framework of discussion about the theme. This project main objective is to identify and exchange 3rd Sector qualification experiences at an European level, involving partners who's experience may create an added-value towards the deepness and improvement of 3rd Sector qualification activities.  
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*Create and enlarge the network of European partners, as a resource for these and other European partnership projects.<br>
*Create and enlarge the network of European partners, as a resource for these and other European partnership projects.<br>


===EU Kids Online II===
===[[EU Kids Online|EU Kids Online II]]===
EU Kids online II was a continuation of EU Kids online I, implemented from 2009 until 2011. The aim was to produce a rigorous, cross-national comparative evidence-base regarding internet usage across Europe. Structured face-to-face interviews with children aged 9-16 years old across 20 member states were contacted.  For a precise and complete picture of children’s experiences, actions and concerns with regard to online risks and safety parents were also interviewed.
EU Kids online II was a continuation of EU Kids online I, implemented from 2009 until 2011. The aim was to produce a rigorous, cross-national comparative evidence-base regarding internet usage across Europe. Structured face-to-face interviews with children aged 9-16 years old across 20 member states were contacted.  For a precise and complete picture of children’s experiences, actions and concerns with regard to online risks and safety parents were also interviewed.
During this phase of the program, initial statistical analyses were conducted and the first findings were published in autumn of 2010.
During this phase of the program, initial statistical analyses were conducted and the first findings were published in autumn of 2010.
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(iv) a comparative approach to identify and analyse similarities and differences in children’s online risk experiences across Europe.
(iv) a comparative approach to identify and analyse similarities and differences in children’s online risk experiences across Europe.


===EU Kids Online III===
===[[EU Kids Online|EU Kids Online III]]===
Currently the program is in its third phase aiming to complement and build upon the previous work conducted. The goals are:
Currently the program is in its third phase aiming to complement and build upon the previous work conducted. The goals are:
<br>
<br>
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• To carry out a comparative qualitative study on how children and teenagers use the internet which will lead to the development of new and innovative methods.
• To carry out a comparative qualitative study on how children and teenagers use the internet which will lead to the development of new and innovative methods.


===e-Hoop - Unified e-Hoop approach to learning differences===
===[[E-Hoop|e-Hoop - Unified e-Hoop approach to learning differences]]===
The e-Hoop is an online hub that promotes the advances of technology for lifelong learning. Its aim is to provide a flexible tool that can be tailored to the learner’s individual needs. Its unique adaptability allows users to insert their own learning material and use it according to their specific requirements. It is thus an innovative and practical application which fosters an inclusive learning environment by specifically targeting at socially and educationally disadvantaged groups.
The e-Hoop is an online hub that promotes the advances of technology for lifelong learning. Its aim is to provide a flexible tool that can be tailored to the learner’s individual needs. Its unique adaptability allows users to insert their own learning material and use it according to their specific requirements. It is thus an innovative and practical application which fosters an inclusive learning environment by specifically targeting at socially and educationally disadvantaged groups.


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<br> 7. To provide an educational tool that is adaptable to the learning preferences and styles of the learner exploiting contemporary research and already developed tools
<br> 7. To provide an educational tool that is adaptable to the learning preferences and styles of the learner exploiting contemporary research and already developed tools


===Mingle - MIgrant Language and SociaL Integration===
===[[MINGLE|Mingle - MIgrant Language and SociaL Integration]]===
MINGLE (MIgrant Language and SociaL Integration) is a project co-funded by the LifeLong Learning Programme of the European Union, and is conceived as a way of integrating migrants into society and particularly the workforce of the receiving country. The target groups are migrants from Romania and Bulgaria to Italy, Greece and Cyprus, respectively.  Learning the language of the host country will help the target groups to secure a relevant job and very importantly facilitate their integration into the new country of residence and workplace.  
MINGLE (MIgrant Language and SociaL Integration) is a project co-funded by the LifeLong Learning Programme of the European Union, and is conceived as a way of integrating migrants into society and particularly the workforce of the receiving country. The target groups are migrants from Romania and Bulgaria to Italy, Greece and Cyprus, respectively.  Learning the language of the host country will help the target groups to secure a relevant job and very importantly facilitate their integration into the new country of residence and workplace.  


The project’s main goal is to enhance migrants’ quality of life and facilitate their integration to local society by improving their access to language training courses and other guidance and counselling material. Such marginalised social groups will be therefore assisted to become active members of the receiving society
The project’s main goal is to enhance migrants’ quality of life and facilitate their integration to local society by improving their access to language training courses and other guidance and counselling material. Such marginalised social groups will be therefore assisted to become active members of the receiving society
[[Category:AR Sections]]
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