MARINA: Difference between revisions

From Future Worlds Center Wiki
Jump to navigationJump to search
369 bytes removed ,  6 July 2017
no edit summary
No edit summary
No edit summary
Line 20: Line 20:


==Background and Overview==
==Background and Overview==
Despite significant progress achieved over the past decades, many educational settings still discriminate between learners, either because they come from a different cultural background (e.g. immigrants) or because they have different learning styles or face learning difficulties. Placing focus on combating poverty and social exclusion the e-Hoop project proposes a new conceptual framework of inclusion and proposes a unified way to address “differences”.  
Federating RRI Communities and stakeholders is a complex task mainly due to the interactions of controversial nature, the implications and consequences of the current and future research and innovation activities. This complexity ought to be modelled, clustered and approached by a systematic set of actions. This is the starting point of the MARINA philosophy.


The aim of the project is to create a universal, dynamic and adaptable e-Learning environment which educators can use, modify and expand, achieved through the development of an open-source experimental platform capable of hosting and delivering e-Learning material in the form of Learning Objects, which meet specifications that enable and facilitate the e-Hoop concept, namely the philosophy that all people are equal and have equal opportunities in learning. The platform will evaluate learning abilities on the basis of which it will deliver content to learners in ways they can learn best (i.e. auditory, visually). In this way differences (i.e. disabilities, dyslexia) can be eliminated. Structured Dialog engaging diverse stakeholders will be used to identify obstacles that prevent this, and agree on actions to promote the e-Hoop concept. The results will be used to derive the requirements for the platform and agree on a succession scheme in the partnership agreement for further exploitation.
There is still significant work to be done on better aligning EU research and innovation with societal needs, and harmonization in EU innovation policy. MARINA will make a major step forward in addressing this requirement across a range of vital societal issues through its focus on marine related challenges. Although focusing on the marine thematic area, and drawing from all (not only marine) RRI communities, projects, actors, etc. and from existing good practices and findings, the project will develop RRI-methods and policy support tools for marine
related policies. However as these clearly address a range of key societal challenges the KSP developed will be highly relevant to other initiatives with a focus on other policy areas.  


The application of OSS tools will facilitate further development and long-term exploitation making it freely available to educators and learners.  
To this purpose a range of specific, broad scale, key strategic issues which require the full development of an RRI approach and involvement of citizens organisations and RRI actors will be taken into account as direct working examples to consolidate the RRI federation and provide relevant output to the policy makers marine issues such as but not limited to: 1) Marine Biotech, 2) Sea Transportation 3) Deep Sea Mining including bio prospecting, 4) Marine Change caused by Climate, 5) Renewable Energy (wave, wind, tidal) 6) Tourism and Coastal Cities, 7) Fishing and Aquaculture, 8) Pollution caused by human land and sea pressures.


==Objective==
The e-Hoop is an online hub that promotes the advances of technology for lifelong learning. Its aim is to provide a flexible tool that can be tailored to the learner’s individual needs. Its unique adaptability allows users to insert their own learning material and use it according to their specific requirements. It is thus an innovative and practical application which fosters an inclusive learning environment by specifically targeting at socially and educationally disadvantaged groups.


The specific objectives for the universal learning environment are:
 
==Objectives==
The MARINA project has identified the following six objectives:  


<br> 1. To provide educators with an easy-to-use, open-source, dynamic, modifiable and expandable tool which they can adapt to their own learning materials and teaching requirements.
<br> 1. To provide educators with an easy-to-use, open-source, dynamic, modifiable and expandable tool which they can adapt to their own learning materials and teaching requirements.

Navigation menu