The Cyber & Ethics computer game: Difference between revisions

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   |dates=February, 2008
   |dates=February, 2008
   |audience=Youngsters
   |audience=Youngsters
   |type_of_material=
   |type_of_material=Software
   |format=
   |format=Digital
   |description=
   |description=
   |lang=  
   |lang= Multi-lingual
   |copyright=[[Cyprus Neuroscience and Technology Institute]]
   |copyright=[[Cyprus Neuroscience and Technology Institute]]
   |link=
   |link=
}}
}}
==Description==
==Description==
The game has been created in the context of the [[CyberEthics SafeInternet Node:Campaign Group for island-wide awareness on safe internet||first]] [[Cyberethics: Cyprus Safer Internet Center| Cyberethics]] project. The computer game was developed in-house and it’s based on the [[Cyber & Ethics characters]].  ‘Cyber’ gets sucked into the ‘cyberworld’ were he fights ‘cyberthreads’ and monsters.  When finishing a level informative tips and directions pop up to enlighten the players.  
The game has been created in the context of the [[CyberEthics SafeInternet Node:Campaign Group for island-wide awareness on safe internet|first]] [[Cyberethics: Cyprus Safer Internet Center| Cyberethics]] project. The computer game was developed in-house and it’s based on the [[Cyber & Ethics characters]].  ‘Cyber’ gets sucked into the ‘cyberworld’ were he fights ‘cyberthreads’ and monsters.  When finishing a level informative tips and directions pop up to enlighten the players.  


[[Category:Cyberethics Digital Resources]]
[[Category:Cyberethics Digital Resources]]
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