5,693
edits
No edit summary |
No edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 49: | Line 49: | ||
The workshop was facilitated by [[Yiannis Laouris]] and [[Kevin Dye]]. | The workshop was facilitated by [[Yiannis Laouris]] and [[Kevin Dye]]. | ||
==Multi-Parameter Scoring== | |||
At the end of the SDD, [[Yiannis Laouris|Laouris]] and [[Kevin Dye|Dye]] conducted an experiment. They requested from the participants to evaluate the factors that made it to the Influence Map, for the following parameters (Likert 1 to 5): | |||
# Impact | |||
# Feasibility | |||
# Probability of happening without intervention | |||
The theoretical grounding is that a high difference between the averaged scores for Impact and Probability for a particular idea is interpreted that, according to the participating stakeholders, the specific idea has high impact, but it will not happen unless the relevant stakeholders take targeted actions, i.e., low probability to happen without new intervention. This knowledge helps systems designers to produce more effective road maps, by focusing their efforts on actions that will not happen otherwise, ''and'' they have high impact. Next, they checked the feasibility of ideas that turn out to have high priority based on the previous analyses and promote those that are easier to implement (i.e., higher score in feasibility). The purpose of this experiment was to combine these scores with the influence weights provided by the Influence Maps to produce more effective road maps. | |||