SENIOR-TV: Difference between revisions

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==Objective==
==Objective==
The e-Hoop is an online hub that promotes the advances of technology for lifelong learning. Its aim is to provide a flexible tool that can be tailored to the learner’s individual needs. Its unique adaptability allows users to insert their own learning material and use it according to their specific requirements. It is thus an innovative and practical application which fosters an inclusive learning environment by specifically targeting at socially and educationally disadvantaged groups.
SENIOR-TV project will design and implement a multichannel intelligent platform for offering formal and informal caregiving services to older adults that live at their own homes, with special attention being paid at active prevention, and fostering a high-quality, long, and healthy life. Results, as illustrated here bellow, clearly reflect a trend: in homes of older adults, the intelligent TV must become the central ICT hub.


The specific objectives for the universal learning environment are:
The specific objectives of the project are:


<br> 1. To provide educators with an easy-to-use, open-source, dynamic, modifiable and expandable tool which they can adapt to their own learning materials and teaching requirements.
<br>1. To use Smart TV in combination with Smartphones and tablets, as main interfaces; and to use
<br> 2. To take full advantage of broadband technologies and open source paradigms.
other secondary peripherals (e.g. Wii, Kinect) for certain services.
<br> 3. To attract educators with innovative tools and paradigms.
<br>2. To identify the best technological opportunity for offering a caregiving system targeted at older
<br> 4. To create a learning environment that will be fun for any learner.
adults during the first six months of the project. We will conduct research on the systems that were identified in Section 2.1, always having as a reference the technological platform SAM-TV, whose success was proven.
<br> 5. To provide motivational tools for learning thus decreasing dropout rates.
<br>3. To design formal and informal caregiving services targeted at older adults that live at their own home. From the very beginning, end user associations that are part of the consortium will be involved in the identification of needs, establishing priorities for an iterative development. Secondary and tertiary end users that have demonstrated its commitment14 to the proposal will form an integral part of the design process, facilitating its participation online in all cases where it is not possible to participate in person—the presence of partners from the same country pretends to promote their involvement.
<br> 6. To combine diagnostic with educational tools; therefore being able to adapt learning to the specific needs, background knowledge and cultural differences of the learners.
<br>4. To design services aimed at helping older adults to keep in touch with friends, family, caregivers, and other members of the community. Thanks to the use of very simple interfaces in a familiar platform—the TV—the still existing digital gap between older adults and relatives and young caregivers will shrink (e.g. the communication via Facebook or Twitter could take place from a TV in the side of the older adult and from a smartphone in the side of their grandchildren or caregiver).
<br> 7. To provide an educational tool that is adaptable to the learning preferences and styles of the learner exploiting contemporary research and already developed tools.
<br>5. To take into account the cultural and administrative diversity Southeast Europe, in terms of systems of care for the elderly. The participation of end-user associations from countries like Cyprus, Slovenia and Romania with the involvement of research institutions and companies with experience in this sector guarantees this fact.
<br>6. We will carry out pilot tests of the developed systems with a minimum number of 300 different users, distributed among the three countries in three different cycles, one for each year of the project. Each cycle is composed of a set of iterations, thus allowing for rotating the same devices (HTPCs, TVs, or any other element identified at the beginning of the project) among different homes in each country, and enabling an efficient use of the material for which financing is being requested in this proposal. The objective of structuring the project in several cycles is to facilitate the gathering of feedback in order to refine services, guarantee an efficient integration of all the services of SENIOR-TV, and identify particular elements of each country that may influence the final design of a holistic system.
<br>7. To develop a business plan that allows for the companies involved in consortium to start marketing the product SENIOR-TV no later than one year after the finalisation of the project. All the end-user organisations involved in the consortium will take part actively in the development of the business plan—including secondary and tertiary end-user organisations. Likewise, we will use the feedback gathered during the third cycles of testing pilots and direct opinion from older adults. This line of action will start from the first month of the project.


==Dissemination==
==Dissemination==
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*experienced universities in educational ICT who will design and develop the system
*experienced universities in educational ICT who will design and develop the system
*organizations who will engage educators to use the system, upload learning objects, promote the e-Hoop concept, as well as diverse stakeholders to participate in structured dialogue and trainings.
*organizations who will engage educators to use the system, upload learning objects, promote the e-Hoop concept, as well as diverse stakeholders to participate in structured dialogue and trainings.




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