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The award-winning curriculum of CYBER KIDS was characterised by a number of innovations: | The award-winning curriculum of CYBER KIDS was characterised by a number of innovations: | ||
# <span style="font-size: 120%> Each lesson had 4 phases:</span> | # <span style="font-size: 120%>Each lesson had 4 phases:</span> | ||
## '''Discovery''' - Group discussion aiming to agree project and reverse roles | ## '''Discovery''' - Group discussion aiming to agree project and reverse roles | ||
## '''Identify tools needed''' Learners brainstorm as to what tools are necessary | ## '''Identify tools needed''' Learners brainstorm as to what tools are necessary | ||
## '''Implementation-Master the tools''' Each learner uses the tool to complete the project | ## '''Implementation-Master the tools''' Each learner uses the tool to complete the project | ||
## '''Deliver product''' - A very important requirement was to ''complete" the task as verified by saving the file, printing and showing to class | ## '''Deliver product''' - A very important requirement was to ''complete" the task as verified by saving the file, printing and showing to class | ||
# Focus was on project content and not on technology itself | # <span style="font-size: 120%> Focus was on project content and not on technology itself</span> | ||
# Each lesson structured as a KnowledgePacket, combining goals in multiple dimensions | # <span style="font-size: 120%> Each lesson structured as a KnowledgePacket, combining goals in multiple dimensions </span> | ||
<br> | <br> |